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Stair scumming angband
Stair scumming angband








stair scumming angband stair scumming angband

Deeper levels contain more powerful monsters and better treasures.

STAIR SCUMMING ANGBAND SERIES

A staircase on this level descends into a series of randomly generated underground mazes. The player begins the game with a limited number of items on a town level consisting of six shops: (1) a General Store, (2) an Armory, (3) a Weaponsmith, (4) a Temple, (5) an Alchemy shop, and (6) a Magic-Users store. Warriors possess no additional abilities. Mages, Rangers, and Rogues can learn magic Priests and Paladins can learn prayers. Class further determines statistics, as well as the abilities acquired during gameplay. One then selects the character's "class" from the following: Warrior, Mage, Priest, Rogue, Ranger, or Paladin. Racial selection determines base statistics and class availability. The player first chooses a "race" from the following: Human, Half-Elf, Elf, Halfling, Gnome, Dwarf, Half-Orc, or Half-Troll. Moria begins with creation of a character. Among other improvements to Rogue, there is a persistent town at the highest level where players can buy and sell equipment. As with Rogue, levels are not persistent: when the player leaves the level and then tries to return, a new level is procedurally generated. The player's goal is to descend to the depths of Moria to defeat the Balrog, akin to a boss battle.










Stair scumming angband